Skip to main content

Posts

BlackJack 2.0

So I spent the last few days, on and off, rebuilding my old blackjack machine. I wanted to create user accounts so that I could adapt it into other games/devices. And thus ToastyBase 1.0 was created. It's a simplistic database system, but its platform can be adapted to fit reasonably well into other projects. The blackjack game itself has been improved in terms of it's performance and order of operations. The database main screen shows on startup. Has basic database manipulation options (create, delete from server, load, or the option to start without a database). I'll be adding account editing options later on. Once database is loaded, anyone can join through chat commands. Accounts will automatically be made and stored (unless it's running in no database mode) Once logged in, the user page displays user balance and gives the option to start the game. Game engine has been improved. Still a few timing issues to hammer out, but it runs way better than the first version. ...

Simon 1.3

So while taking a break from writing my term paper, I remade Simon with some extra features. Mainly it's exactly the same game but with a simple long term database system so I can mainly run statistics on the data later on (and to keep a high score :P). Only a few timing issues remain. I may eventually make this a console screen only chip (depending on how much it lags the server/its preformance issues). Anyways, time to go format a bunch of sources :/ (I suck apparently :S)

Tic Tac Toe v2.3

Once winter break was over and I decided to rebuild Tic Tac Toe from scratch. It now has a player roster before the game starts which allows a more controlled game (and adds the possibility for expansions). The game engine is also now faster and more efficient in judging wins/losses. I've also improved the UI. For the next version, I might try adding a high scoring system.

E2 tic tac toe

I wanted to make this for a while, but never really got around to it. I decided to go ahead and make it today. Uses chat functions ("/x #" and "/o #"). Eventually I'll make a simple AI for single player play. It can check for a win and can tell when a spot has been taken. w00t! Weeeeeeeee!!!

Magic Score Keeper

Bought a new TI-84 Plus Silver recently. This is a test program I made while I was learning it's modified BASIC (ti-basic) commands and syntax. Nothing very complex, just something to help keep track of health when playing magic on campus. My next project: ti-blackjack :).

BlackJack 1.3

A blackjack machine made mostly out of sheer boredom. Thinking about making more casino games with accounts. No splitting or doubling yet on this machine.

Holo analog clock

Got some free time and made this. Technically my first analog clock. It sports holos and while gates. The code is still pretty messy, probably should fix it when I get more time V.1 v.2